DocSpace-buildtools/common/ASC.VoipService/VoipModel.cs

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namespace ASC.VoipService;
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public class Agent
{
public Guid Id { get; set; }
public AnswerType Answer { get; set; }
public string ClientID { get { return PhoneNumber + PostFix; } }
public bool Record { get; set; }
public int TimeOut { get; set; }
public AgentStatus Status { get; set; }
public bool AllowOutgoingCalls { get; set; }
public string PostFix { get; set; }
public string PhoneNumber { get; set; }
public string RedirectToNumber { get; set; }
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public Agent()
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{
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Status = AgentStatus.Offline;
TimeOut = 30;
AllowOutgoingCalls = true;
Record = true;
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}
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public Agent(Guid id, AnswerType answer, VoipPhone phone, string postFix)
: this()
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{
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Id = id;
Answer = answer;
PhoneNumber = phone.Number;
AllowOutgoingCalls = phone.Settings.AllowOutgoingCalls;
Record = phone.Settings.Record;
PostFix = postFix;
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}
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}
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public class Queue
{
public string Id { get; set; }
public string Name { get; set; }
public int Size { get; set; }
public string WaitUrl { get; set; }
public int WaitTime { get; set; }
public Queue() { }
public Queue(string id, string name, int size, string waitUrl, int waitTime)
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{
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Id = id;
Name = name;
WaitUrl = waitUrl;
WaitTime = waitTime;
Size = size;
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}
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}
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public sealed class WorkingHours
{
public bool Enabled { get; set; }
public TimeSpan? From { get; set; }
public TimeSpan? To { get; set; }
public WorkingHours() { }
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public WorkingHours(TimeSpan from, TimeSpan to)
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{
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From = from;
To = to;
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}
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private bool Equals(WorkingHours other)
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{
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return Enabled.Equals(other.Enabled) && From.Equals(other.From) && To.Equals(other.To);
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}
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public override bool Equals(object obj)
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{
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if (obj is null) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != GetType()) return false;
return Equals((WorkingHours)obj);
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(Enabled, From, To);
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}
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}
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public class VoipUpload
{
public string Name { get; set; }
public string Path { get; set; }
public AudioType AudioType { get; set; }
public bool IsDefault { get; set; }
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}
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public enum AnswerType
{
Number,
Sip,
Client
}
public enum GreetingMessageVoice
{
Man,
Woman,
Alice
}
public enum AgentStatus
{
Online,
Paused,
Offline
}
public enum AudioType
{
Greeting,
HoldUp,
VoiceMail,
Queue
}