checkable |
bool |
- |
- |
false |
Whether support checked |
draggable |
bool |
- |
- |
false |
Whether can drag treeNode |
disabled |
bool |
- |
- |
false |
Whether disabled the tree |
multiple |
bool |
- |
- |
false |
Whether multiple select |
showIcon |
bool |
- |
- |
true |
Whether show icon |
showLine |
bool |
- |
- |
false |
Whether show line |
autoExpandParent |
bool |
- |
- |
false |
Whether auto expand parent treeNodes |
defaultExpandAll |
bool |
- |
- |
false |
Expand all treeNodes |
defaultExpandParent |
bool |
- |
- |
true |
Auto expand parent treeNodes when init |
onExpand |
func |
- |
- |
- |
fire on treeNode expand or not |
onDragEnd |
func |
- |
- |
- |
it execs when fire the tree's dragend event |
onDragEnter |
func |
- |
- |
- |
it execs when fire the tree's dragenter event |
onDragLeave |
func |
- |
- |
- |
it execs when fire the tree's dragleave event |
onDragOver |
func |
- |
- |
- |
it execs when fire the tree's dragover event |
onDragStart |
func |
- |
- |
- |
it execs when fire the tree's dragstart event |
onDrop |
func |
- |
- |
- |
it execs when fire the tree's drop event |
onLoad |
func |
- |
- |
- |
Trigger when a node is loaded. If you set the loadedKeys, you must handle onLoad to avoid infinity loop |
onMouseEnter |
func |
- |
- |
- |
call when mouse enter a treeNode |
onMouseLeave |
func |
- |
- |
- |
call when mouse leave a treeNode |
onRightClick |
func |
- |
- |
- |
select current treeNode and show customized contextmenu |
onSelect |
func |
- |
- |
- |
click the treeNode to fire |