DocSpace-client/common/ASC.Common/Threading/Workers/WorkItem.cs
2019-08-15 16:41:38 +03:00

76 lines
2.5 KiB
C#

/*
*
* (c) Copyright Ascensio System Limited 2010-2018
*
* This program is freeware. You can redistribute it and/or modify it under the terms of the GNU
* General Public License (GPL) version 3 as published by the Free Software Foundation (https://www.gnu.org/copyleft/gpl.html).
* In accordance with Section 7(a) of the GNU GPL its Section 15 shall be amended to the effect that
* Ascensio System SIA expressly excludes the warranty of non-infringement of any third-party rights.
*
* THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY; WITHOUT EVEN THE IMPLIED WARRANTY OF MERCHANTABILITY OR
* FITNESS FOR A PARTICULAR PURPOSE. For more details, see GNU GPL at https://www.gnu.org/copyleft/gpl.html
*
* You can contact Ascensio System SIA by email at sales@onlyoffice.com
*
* The interactive user interfaces in modified source and object code versions of ONLYOFFICE must display
* Appropriate Legal Notices, as required under Section 5 of the GNU GPL version 3.
*
* Pursuant to Section 7 § 3(b) of the GNU GPL you must retain the original ONLYOFFICE logo which contains
* relevant author attributions when distributing the software. If the display of the logo in its graphic
* form is not reasonably feasible for technical reasons, you must include the words "Powered by ONLYOFFICE"
* in every copy of the program you distribute.
* Pursuant to Section 7 § 3(e) we decline to grant you any rights under trademark law for use of our trademarks.
*
*/
using System;
namespace ASC.Common.Threading.Workers
{
public class WorkItem<T> : IDisposable
{
private bool disposed;
internal DateTime Added { get; set; }
internal int ErrorCount { get; set; }
internal bool IsProcessed { get; set; }
public T Item { get; set; }
public bool IsCompleted { get; set; }
public WorkItem(T item)
{
Item = item;
Added = DateTime.Now;
IsProcessed = false;
}
~WorkItem()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
private void Dispose(bool disposing)
{
if (!disposed)
{
if (disposing)
{
if (Item is IDisposable disposable)
{
disposable.Dispose();
}
}
disposed = true;
}
}
}
}